Baldur's Gate 3 was a delectable full course meal where I got served charcoal for dessert. When all is said and done, the main thing I will remember from it is the bitter taste I was left with in the end.
I think that's what I'm most bitter about. The badness of the ending (and not just Karlach's) has completely papered over how I felt for the first 85-90% of the game. All those good feelings, I know I felt them, but I have no memory of them. What I remember is suddenly noticing that the game was falling apart, going silent, pieces were falling off, and I wasn't going to get anything approaching an ending.
I know it's a new world from when I was a kid, and everything's more expensive now, but I remember when Blizzard was famous for delaying every game they released multiple times, but when the game finally dropped it was always flawless. Larian couldn't have kept this thing in the oven for another few months and finished Act 3?
Not a single developer is happy when they have to ship a product they haven't finished working on or haven't been able to give it proper polish, i'm sure it was internally discussed and they figured they had to one up starfield by anticipating the release date. They didn't anticipate the massive success they had though, i assure you that if they KNEW the amount of attention they were going to get + the sales figure they are currently looking at, they would've waited way more time no questions asked. But those things are impossible to know beforehand, especially for a game like baldur's gate, it was a gamble (and it paid off for them). That unfortunately means that we got what we got, but it's also the reason why most of us are hopeful and still posting: since they never had a release this big on their hands, there's a higher chance that they will not outright drop the game and call it a day. Taking a break from development? Sure thing, it makes sense. But dropping your golden goose? Doesn't make a speck of sense from a financial standpoint.
Not saying this applies to Larian, but there are devs out there who do not care about the product they do and only for their paycheck.
Also, about this golden goose, we don't really know how long they can use the DnD license. One would assume it's a long deal, but you never know.