I sent a ticket, but I also created a forum account just for this ''feature'' if we can call it that.
This is a link so you can see how many threads on Steam only are dedicated to criticize this ''feature''
https://steamcommunity.com/app/1086...642039362990946674&include_deleted=1 This is a link that represent the most my feelings and some others too as well
https://steamcommunity.com/app/1086940/discussions/0/3880470363416669784/Most players playing a RPG like your games, Divinity/BG3, aren't people that need that ''feature'' to play. We know what we are doing and rarely forget our Quest/Key Items in a character we just switch and even if that happened, the time it takes to just switch back, take the item and reswitch is nothing compared to the inventory management you forced us to do in this update.
Its so insanely annoying and unbearable, that a lot of players, me included, will stop playing the game even with my 300h, and more planned, invested in it until you correct that awful ''feature''. I also can't comprehend why the Quest/Key Items are programmed by the orange box around the item and not a keyword in the coding of the said item. That baffles me!
I hope you take this seriously and quickly backtrack that awful decision because I love your games and don't want to stop playing that gem for only that, but its bad enough to do so...