I think after it's all said and done, we can talk about the plot holes, the inconsistency with regards to concessions given to other companions, the inexcusably bad quest line, the fact that her quests just straight up don't matter, the fact that her endings actually indirectly ruin other endings...
But the fact is that her kind of story just doesn't feel like it fits in a game like BG3. It's not just unsatisfying in terms of removing player choice but, considering everything we are able to do for everyone else, it just seems like unneeded cruelty in a setting where you can escape the wrath of literal gods for the sake helping other companions. But Karlach is tortured and destroyed because her engine is... Old I guess? Because that's REALLY an issue in DnD?
No one really likes her endings and ABSOLUTELY no one likes her quest line.
Last edited by Sunriders Destin; 29/09/2307:50 PM.