*I have played Starfield for 64 hours*

Starfield may or may not be a success for Bethesda and Microsoft, we have no way of knowing until we get detailed sales figures. If we are talking about revenue we WOULD need to know:

1) Gamepass versus purchase
2) How many people who subbed to gamepass FOR starfield kept the subscriptions
3) How much time they played Starfield/are they still consistently playing it.

If the game cost 450 Million then they would need to sell about 5 Million Licenses with the digital upgrade package in order to just break even or they would need to bring in that many subscribers for 11 Months on gamepass.

It will take a year or more to get solid numbers on that and we won't know until maybe next years investor call.

However, Starfield is a failure for gamers because it's a $450 Million price tag game that is severely underwhelming. It's the same bullshit game companies have been foisting on consumers for years and in the wake of games like Bg3 and Elden Ring it's a step backwards.

F76 may have been a fluke failure, Starfield is a pattern of behavior. Bethesda is going to just keep making crap like this. They have gotten too big and too corporate to make truly innovative games.

In comparison Elden Ring cost $200 million to make and made 6.5 Billion. When Shadow of the Erdtree comes out next year it will probably make half that again in sales. It's a massive success.

Bg3 cost 100 Million to make and so far has brought in about 600-700 Million and is expected to break 1 Billion within 6 months to a year. Another success.

Starfield shouldn't be successful. Starfields success is our loss.


Blackheifer