Agree, more of a D&D5th problem.
Example of TRUE STRIKE in D&D.

TRUE STRIKE

D&D5th:

You extend your hand and point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. On your next turn, you gain advantage on your first attack roll against the target, provided that this spell hasn't ended.
*ADVANTAGE
you roll a second d20 when you make the roll. Use the higher of the two rolls if you have advantage, and use the lower roll if you have disadvantage.



"D&D3.75", Pathfinder (best implementation in my opinion...):

You gain temporary, intuitive insight into the immediate future during your next attack. Your next single attack roll (if it is made before the end of the next round) gains a +20 INSIGHT BONUS. Additionally, you are not affected by the miss chance that applies to attackers trying to strike a concealed target.
*INSIGHT BONUS
An insight bonus improves performance of a given activity by granting the character an almost precognitive knowledge of what might occur. Multiple insight bonuses on the same character or object do not stack. Only the highest insight bonus applies. Can affect AC, attacks, checks and saves.


D&D Second Edition

A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being concealed or hidden.



BG3:

Gain Advantage on your next Attack Roll.

Last edited by Count Turnipsome; 30/09/23 03:06 PM.

It just reminded me of the bowl of goat's milk that old Winthrop used to put outside his door every evening for the dust demons. He said the dust demons could never resist goat's milk, and that they would always drink themselves into a stupor and then be too tired to enter his room..