"NPCs will no longer run away from anything but the
Durge
to improve interactivity and flow."

this is probably the best change patch 3 brought, I hated playing necromancer in patch 1,everyone scurrying away at the sight of 1 zombie,had to always dismiss them where there were civilians/any neutral NPC, same was with cambions and Mayrina husband and Thay zombie spell, now I see I am free to go wherever and none starts panicking

What was not fixed yet tho: Animate Dead , skeleton it's still not a ranged NPC as the tooltips says!