Originally Posted by monteirotorres
An additional "Hardcore" or "Seasoned Tactician" mode with increased difficulty would be super cool.



  • Limit saving the game to long rests, no quicksaves allowed
  • Critical failures (and misses) should have more consequences (maybe add a 5% chance of breaking the weapon and requiring having it repaired)

Weapon and item degradation sucks, its just extra boring crap to take care of repairing. Better to have a demoralised effect or something after critical misses.
No quicksave is also sucky, too much to be repeated due to crashes and whatever. That would definitely need to be a toggle option.