I just recently beat BG3 on Tactician playing coop with a friend. Neither my friend nor I ever had any experience playing DnD or any other CRPG games like this before, so we were pretty much noobs coming into this game for the first time. I played as a Druid and my friend Barbarian, we were frequently rotating the other party members, and we weren't really familiar with multiclassing so we didn't really experiment with that until like maybe the final 3% of the game. I myself just recently got back into gaming after many years of being bored of video games so I'm very much a casual gamer, and a very rusty one at that.

Just want to start off by saying that this game was an amazing experience in many ways (and a heartfelt thank you to Larians for getting me back into gaming with BG3), but everyone here already echoed that sentiment so i won't go further into that.

Instead I'll keep to the main topic of this thread, which is the perceived difficulty level of the game on the current hardest mode.

Unfortunately I do have to agree that the game on Tactician does feel overall a tad too easy.

Specifically, Act 1 felt just right (could also be that we were still learning), but Act 2 and 3 failed to be adequately challenging in both our opinions, especially Act 3.

Which isn't to say that there weren't any challenging fights.

Off the top of my head, i can recall the fights against the
gith monks
, the vampire master
Cazador and crew
and the
Sharran cultists
being particularly difficult but in a really good way, because they challenged me to alter my strategy and explore all combat options at my disposal, instead of the usual "just spam the most powerful damage spells/abilities to quickly remove an enemy or two in a single turn."

There were probably more than just those, but in general the fights that were the most fun and memorable for me were the ones that made me think "if I just try to deal damage we will eventually get overwhelm, but maybe i can strategically cut off half of their forces with a well placed Wall of Stone," just as an example.

But unfortunately such fights were a bit far too few in between imo, especially considering that we are not by any means CRPG veterans and weren't even familiar with most of the "broken" builds and techs mentioned here.

That being said, if there's anyone who on the contrary feels that Tactician mode is currently too hard or just right for them, that's fine too and i dont wish for that to be taken away from them. If Larians ever does decide to make the game more challenging, i hope they'll introduce a new seperate difficulty level instead of changing Tactician from what it is rn.

Once again I just want to reiterate that I love BG3, it's a really great game but certainly still has rooms for improvements especially in this area of gameply difficulty (a couple other ones as well but those are outside the scope of discussion for this thread).

Last edited by KuroE; 01/10/23 06:55 PM.