Gods I hate the proximity triggered dialogues, I've started save scumming every time I think I see an NPC in the distance and ungrouping my party far enough away just in case thats how the conversation triggers. Letting us switch characters as soon as a conversation starts would be wonderful, but I'd settle for those proximity triggers defaulting to your controlled party member/Tav even if they didn't trigger the conversation. I'm tired of having a party member trigger dialogue just because they decided to take a couple extra steps after I stopped moving. MY CHEST IS LITERALLY TOUCHING HER BACK WHAT DO YOU MEAN KARLACH GETS TO LEAD THE CONVERSATION INSTEAD OF ME??