Originally Posted by Nicky Tricky Dog
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I think you solved this better, and it was clearer now that the tadpole would not transform us, but it still made me try to rest as little as possible in my first playthrough, leading to many missed cutscenes.
This is exactly how I first played. Really dislike major time sensitive objectives in open world RPGS. Seems to contradict the ethos of an RPG

They really did that well in the witcher 3. There you had to explore to find Ciri.
In cyberpunk it is again bad, because you are dying and need to find a solution fast but you still have time to flirt with Panam. (And the relic malfunction always happend when the fights were over ;))


Originally Posted by KuroE
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Why should I be able to use a spell to push Cazador in his gaseous form down a chasm. He could easily just glide back. You have a system like that already implemented for the mindflayers in act III right before the final battle (unless this was a bug). I would use it for every character that is capable of flying, teleporting or has a similar skill. Give them one turn in mid air where they can use a bonus action to come back.

Yea I feel that if a creature is capable of flying and isn't stunned, they should be able to fly back up from being pushed off a cliff, otherwise it makes no sense.

Not to mention that under the Gaseous Form spell, the description literally says that [a creature in gas form] can't fall.

I also recall fighting a bunch of humanoid fish people in the Underdark and when I pushed one into the water, he just came right back up. I chalked it up to the fact that since the enemy was a fish it could swim, therefore it made sense and was most likely intended.

Speaking of gas form, does it make much sense that while in gas form, you can still be physically restrained by some attacks? I'm not familiar with DnD so maybe it's an expected mechanics and i just don't know about it, but it did come to me as a surprise that during the final boss battle, the
ground tentacles
were able to grab and restrain my characters in gas form. It felt counterintuitive to me but if that's the intended interaction then i have no issue with it.

True. The fish people in Baldurs Gate had the same mechanic. Even though I find reappearing in the same turn a bit too fast. Let them use a bonus/move action during their next turn to resurface.