Also they have said forever they wanted to push the evil arch to do that they really need to make more choice with companions or just strait up allow minthra and halsin in the same party without killing halsin which seems to be not the route they want to go so in order to allow full exploration of an evil arch without restricting you on companions like the previous baulders gate games they need to make more evil optional companions. I would suggest Neer and Dror Ragslin as they already have story plots that tie into the main story as it stands and would make good options as replacements for 2 origin characters to tie in perfectly with the existing story line. Neer with great options to add a warlock with a different subclass tie into the great old one and dror ragslin provides another barbarian option. I think great dlc options would be getting companions for the other classes that have no origin character option.

A Story Arch Option to replace Shadow Heart with Balthazar could be an option. As well if you want to take that route. Sarvok and Viconia for Minsc and Jaheria. There are plenty of options available you could even look at a gondian or a Ironhand gnome as an artificer to add a dlc for artificer. Aasimir DLC could use Dame Aldain vs Lorakan or Kagha as as DLC. I would lean on kagha as it fills the Paladin for good vs druid for evil balance.


There are tons of options they have without even adding to many additional assets to the existing game. Most of those assets already work in the existing game with full funcionality.