Coming back one level later is probably valid advice but it ruins the flow of the game.. those characters wouldn't be there when I came back and it makes the game into a mechanical tedium ... Something which BG3 manages to avoid.

In my perfect world Larian would hire a talented statistician to model the player encounter with the AI based on all the assets in play. I would guess that the statistician could predict the outcome of any battle 95% of the time, right down to which turn they will either win or die on.

This metric could be calculated at the beginning of every significant event and a situational intuition check could be initiated... You roll the dice and the higher number you get the better you interpret the situation you are in.

A good role will tell a player that they should run for their freaking life because they're going to die if they don't.

This of course would be a completely optional feature that is only available to set at the beginning of the game.

Then no sane person can complain about it.

Last edited by Sirandar888; 02/10/23 10:59 PM.