Originally Posted by JandK
1. No reloads,

You dont get a choice about that after a party wipe.

I use save scumming whenever I feel like it.


Originally Posted by JandK
2. Permadeath, if a character dies, they're dead
3. No revivify scrolls, no withers bringing anyone back,

Thats just one rule, not two. Also, a stupid one. Resurrection is an established part of D&D.


Originally Posted by JandK
4. One initial respec for companions only,

So ?

Since respec is a PITA thats probably what most people will do anyway.


Originally Posted by JandK
6. No fast travel unless standing in front of ancient sigil (clicking on it),
7. May only go to camp if standing in front of ancient sigil (clicking on it),

That just wastes time.


Originally Posted by JandK
8. No using "send to camp" unless already in camp,

That means you'll run out of storage space very quickly and cannot collect heavy items at all.


Originally Posted by JandK
9. No using strength elixirs,
10. Scrolls only useable by classes that can cast the spell in question

I am the kind of player who doesnt want to cast spells, only Cantrips, and I have to force myself to even use healing potions.

Its not really a self-imposed rule though.