I find it really hard to do this, as opposed to selecting a general difficulty or some sort of specific settings option provided by the game. This is an issue with modding the game as well because it's sorta pandora's box for me going too far under the hood in that way.
I did find myself doing something sort of curious in this game though, which I guess relates to the looting question too. By not selling any named enchanted equipment or messing around with merchant rep, the game economy actually felt pretty tight for most of the first and second Act. The real 'game money' there, then turned into camp supplies, lockpicks, disarm trap kits which felt about right, since they're fairly pricey. I was able to keep it right around 1000-2000 gp for a big portion of the game and had a lot of stuff to admire in the camp chest.
The other thing I found myself doing sort of naturally was not going too ocd in my inventory or hotbars for the consumables like I usually would, and so not preplanning those too much. Trying to push at least one or two fights where I just burn through as much as I can of those all at once to charge ahead, instead of resting, that was fun. I managed that once or twice in each Act.
I can't help myself from edgepanning fireballs and such though. That's too classic for BG to deny myself that satisfaction hehe.
Of all the enemy chunk animations, seeing the foes get burnt to a crisp, or electricuted, or crushed by falling ice, is most satisfying. I guess the only one they're really missing is the actual chunk out or maybe getting smashed into a puddle, but otherwise opening with a bang like that, I always return to. Though in this game I do find myself waiting till the second or third reload to play that way. Similar to the first BG in that respect for me I think.
Last edited by Black_Elk; 04/10/23 09:19 AM.