Originally Posted by Halycon Styxland
Originally Posted by JandK
1. No reloads,

You dont get a choice about that after a party wipe.

I use save scumming whenever I feel like it.

Uh yeah, it's called "Delete Campaign". Ironman rules. Used to be called Honour Mode in DOS1/2


Originally Posted by Halycon Styxland
Originally Posted by JandK
2. Permadeath, if a character dies, they're dead
3. No revivify scrolls, no withers bringing anyone back,

Thats just one rule, not two. Also, a stupid one. Resurrection is an established part of D&D.


Originally Posted by JandK
4. One initial respec for companions only,

So ?

Since respec is a PITA thats probably what most people will do anyway.


Originally Posted by JandK
6. No fast travel unless standing in front of ancient sigil (clicking on it),
7. May only go to camp if standing in front of ancient sigil (clicking on it),

That just wastes time.


Originally Posted by JandK
8. No using "send to camp" unless already in camp,

That means you'll run out of storage space very quickly and cannot collect heavy items at all.


I have no idea why you felt the need to critique HIS rules for himself...like, did you feel personally attacked that someone else plays to a higher standard?

My biggest thing is trying to stick to Core rules until we get a mod. No shoving, no exploits, multiclassing needs to follow the PHB, etc...


Blackheifer