So I guess just by going from my first play so far I'd say:

No instant killing via push
barrels are to be picked up and used as decorations at camp
Stick to core class for companions
initiate dialog with party for encounters even if you know its going to go south (pretty sure this has been mentioned a couple times here)

those are my top so far

edit* I'll mention my second play but I haven't really got that far for it

Its a two pc and two npc party but just solo play. Both are brainwashed followers of some cult (haven't figured it out yet) and the cult is against any creature from another plane (no aliens). Its a evil play through and still debating on the rule set. Any ideas feel free to throw them my way.

Last edited by fallenj; 05/10/23 11:45 PM.