Originally Posted by KiwiLifter
After reading many of the replies, I'm struggling to understand why so many people defend the current duration of this potion. These potions allow the player to invest 17 starting points in a second category and potion their way through the game without risk.
Because it's a fake issue, entirely focused on expressing disproportionate concern for an expensive and inefficient solution.

No one who isn't a complete idiot is going to build a STR character with a primary stat gimped only because he can use extremely expensive consumables after every rest.
They also compete for your unique "elixir slot" with other stuff, which makes questionable at best to build your entire strategy around them when you could get the same result with a permanent stat increase.

And the problem with "fixing the duration" is that it doesn't recognize how the game work. Fuck me sideways if I want to have any expensive consumable lasting "an exact hour" in a game where

- there's no proper clock
- there's no actual pause
- timeflow doesn't stop when you browse the inventory or any other menu
- you can spend tens of minutes at any given time sorting said inventory, because it's a freaking mess.

Last edited by Tuco; 06/10/23 10:47 AM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN