Enemy NPCs do an average of 60% of their Max damage and regularly reach well into the 70% range; While players are only able to get about 50% and will reach about 60% of max damage about 10% of the time. Redesign the NPC's if they are such garbage they need a handicap.
Enemy NPC's have, on average a 12% chance to crit, while ive only seen one of my characters crit ever and it was so early in the game i didnt record it in my tracker. Again, if the NPC's are too weak then redesign them dont f*ck with the Rolls to make the poor design "better".
Enemy NPC's have a 13% advantage over AC, again, poor design; fudging the numbers doesn't make the game more fun its just painting over bad design
Put all of this together and it shows the Company and the game disrespects my Time as a player.
Last edited by faided; 09/10/23 03:36 AM.