If I throw a burning torch into noxious fumes they start exploding seemingly endlessly. Pretty cool effect but very CPU/GPU taxing. Is that working as designed? Can't imagine what will happen if I lit the other fumes nearby.
![[Linked Image from imageupload.io]](https://imageupload.io/ib/CExVkQfP6yDhUFv_1696854899.jpg)
Last edited by killcreak; 09/10/23 12:41 PM.