Tadpoles are free power ups for the most part, which is insane. They should not be like this, same with the Dark Urge.

Personally, I hate the ending for Dark Urge, when you reject spoiler.
He simply snaps his fingers, gets rid of the taint (killing you), only for Withers to bring them back with no strings attached.

At that point, even if you had acquired
the Slayer form,
it is taken away from you.

There are no rewards for resisting the Dark Urge, but the rewards for falling into it are just as bad, which I wrote about in the suggestions:

https://forums.larian.com/ubbthreads.php?ubb=showflat&Main=109081&Number=904803#Post904803

As for good Dark Urge:

I think the issue is lack of reactions and like 3 scenes in the entire game. Resisting the urge is easy for the most part, there is only one scene with two wisdom saving throws, where it comes into play. It should be more of a struggle, your companions noticing your inner conflict.

That or an idea from old Megaman game. I think it was Network 6 or something on GBA.

Basically there, you could transform into a very powerful beast form, but only for limited turns. After that you had to fight battles without using to be able to use it again safely.

In BG3 I think it should be like 3 turns (or more), requiring you to take FULL RESTS to recover. Also, gaining spoiler form without killing the npc in Act 2 for a Terrible reward.

Last edited by Annoyed Player; 10/10/23 05:16 AM.