I agree with you however, some transparency would go a long way as to why its not happened yet or as to an update on the progression.
Yeah, the trick is to give general information; don't overpromise. All they need to say is "we're still working on it but due to complications we're now aiming for next month" rather than giving a hard date that can be missed. I mean really it'd just be nice to know it's still being worked on and still on its way.
I will say though, the game still looks pretty damn good under "only" FSR 1.0, surprisingly so even; main issue for me was, as savior says, the AA turns off every time you close the game which is super annoying. FSR 2.0
eventually is a nice to have, but a fix for the AA setting should really be as soon as possible.