AFAIK haste is supposed to provide a bonus attack, not a bonus action (e.g. not allow for another spell but for another weapon attack only)
that would make it complitly garbage cause action is normaly 2 attacks for melee and 1 spell for caster unless it would be no concentration spell, wasting concentration on that crap would make this spell dogshit
I swear none of you people have played 5e before or understand why certain spells and features are the way the are.
Haste from 5e:
"Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action.
When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it."
In normal 5e you can only cast one spell per turn, no matter if you play wizard or sorcerer, unless you use Action Surge. In BG3 you can haste, fireball and then fireball as bonus action again. This is broken.
> -Fixing Haste
Yep, obviously.
> -Making Ranged weapons have actual different ranges
Cant see how that would do much at all.
> -Multiclassing having base stat requirements
That neither.
> -Multiple attacks and throws with additional bonus actions
Not sure what you're refering to.
> -Shove as bonus action [...]
I really only skimmed once over the PHB so I also dont know what this refers to either.
> 5e wasn’t designed around the rule changes you did [...]
For good reasons basically every DM has house rules.
No computer game EVER has implemented any D&D ruleset in full and its not even a good idea doing so, since not all rules are a good idea in the first place.
Adjustments to make the final game better are thus perfectly in order.
1. Less dual wield hand crossbow that can use bonus actions to make additional normal attacks, which ties with multiple attacks per bonus action. Per 5e:
"When you take the Attack action and attack with a light melee weapon that you're holding in one hand, you can use a bonus action to attack with a different light melee weapon that you're holding in the other hand. You don't add your ability modifier to the damage of the bonus attack, unless that modifier is negative.
If either weapon has the thrown property, you can throw the weapon, instead of making a melee attack with it."
Crossbow Expert is a feat that allows you to fire a ranged attack in melee, ignore the Loading property of crossbows, and most relevant to this article, allows a creature to fire a hand crossbow as a bonus action after taking the attack action with a one-handed weapon, which includes the hand crossbow.
Notice that loading property doesn’t exist and that you can wield dual hand crossbows in both hands, without needing to reload. They are more like akimbo guns at this point.
As for different ranges:
-Hand Crossbows range in 5e: 30 feet or 9 meters. In BG 3? 15 meters or 50 feet, basically double.
-Longbow range in 5e: 150 feet or 45 meters. In BG3 3? 18 meters or 60 feet.
You can see the problem already. With such a low difference in range combined with being able to make additional attacks with bonus leads to the current issues.
2. Shove being a bonus action: sleep is useless, because one guy that passes the save can wake everyone up. It hurls people 20 feet or more, while it should only do 5 feet, etc. It’s dumb and a reason why instant death pits are so disgusting.
3. House rules don’t often make the game better, they make it worse. Just like Larian did. Case in point, I came across a DM who used Dexterity to hit with every weapon and strength for damage.
So, it doesn't matter if you are playing barbarian, fighter, paladin, etc. All needed high dex to fight effectively, which was nothing more but a massive nerf to all martials as you needed both strength and Dexterity to hit enemies and deal damage. No more accurate slender Archer with high dexterity or powerful brutes, with low dex but massive strength. Everyone builds exactly the same.
It’s true that no computer game can ever replace tabletop, but Larian went out of their way to turn 5e into Divinity Original Sin 3 Baldur's Gate Edition of Electric Boogalo.