I mean, I'll admit, the baseline is, of course, "Karlach doesn't deserve this why can't I give her a happier ending!", which is a testament to how likeable her character is, BUT this whole rage on her behalf wouldn't be quite so loud if her end didn't feel like a forced failure on the player's part (with options galore all around you) and missing quest parts instead of a planned thing set in stone.


[Linked Image from tarraxahum.neocities.org]