I do think haste is OP, though I will disagree with the OP saying that alpha striking is the "best and only" strategy. Specifically, the "only" bit. The game can be played perfectly fine without a single cast of haste, without a single use of a haste or haste-like potion. Edit: the quote from Soren Johnson, of Civ fame, springs to mind: “Given the opportunity, players will optimize the fun out of a game”. If you are optimizing the fun out of the game, simply stop doing that and focus on maximizing the fun instead. And note, this still allows those who have fun optimizing things to the max to do their thing, because min/maxing is something that increases their fun.

There are definitely some things I think should be adjusted, though. I don't know how it is in 5E, but the idea that the Bard's Slashing Flourish (ranged) can pick the same target twice, while the Slashing Flourish (melee) cannot, says to me that one or the other is bugged. Probably the former given the description of the skill. That is far more responsible for hand crossbow abuse than 3m of extra range.

Last edited by Talismina; 13/10/23 02:48 PM.