EK is a Fighter and it shouldn't substitute Str or Dex with Int. There are other classes that do that, that aren't Fighters.

What needs to happen for the EK, is allowing them to switch one attack per turn with a spell. That's what Battlemasters do - they enhance their attacks with Maneuvers. EK's need to be able to enhance their Extra Attack sequence with a spell. Their main ability (War Magic) is really badly designed for the class as it contradicts rather than compliments the Fighter's main feature.

They don't get many spell slots to begin with. Much less compared to how many Maneuvers Battle Masters can use per Long Rest. Hence it's only fair the EK would be able to "spike" more when they choose to use their spells. Being able to replace attacks with spells would also open the door to offensive spells instead of the best way of playing an EK just being spamming defensive spells before combat and Shield as Reactions.

I hate the gimmicky "EK cantrips" (Booming Blade and Green Flame Blade) that were some kind of an attempt to make War Magic decent. Those cantrips didn't fix the class, but trapped it into using those exact Cantrips and nothing else. EK needs to be flexible like a 5th level EK attacking once, and then throwing a Fire Bolt at another distant enemy. That gives them something unique.

And I hate building a character around an item like Headband of Intellect, and completely dumping Int for a class that is supposed to be good at it. It should not be the best way of building a hybrid spellcaster.

Last edited by 1varangian; 13/10/23 04:21 PM.