I don't think it was as much about trying to convince anyone that their opinion is invalid (you can like the endings and choices, I'm genuinely happy for you if you do!) but more about the comment that people in this thread and anywhere else are Whining and wanting the devs to change and remake the entire Karlach thing.
That's not the case. Or rather, that's valid criticism as many others in the past pages have written out already. It's about the fact that we are supposed to be presented with choices to carve each playthrough into something of our own and Karlach is the most limited Origin there is. Her entire questline tones down to two fetch quests, no dungeons, no bosses (you aren't forced or even poked to bring her with you when you meet and fight Gortash, tho it may affect Tavs reputation with her). There's nothing grandiose, hell there's barely anything other than some thin meat on bones whrn it comes to the questline.
The endings are the same no matter what choices you make with her, or other characters that are mentioned in her story. It's all about a few cutscenes - some of the best cutscenes of the entire gaming world if you ask me - and an ending that is chosen, well, at the end. It's not affected in any way other than a click of your mouse button then and there. Only thing that happens that's affected by our choice is if we fully ignore her fetch quests and don't calm the engine down enough to give her time to say goodbye/go to Avernus. That's it. That's all there is.
In a linear game, her death vs Avernus would be a fantastic story. Truly, a masterpiece of tragedy to give all this hell snd defy your doom with living as much and as hard as you can, until you can't anymore. But this is a story we affect every step of the way. Every character gets multiple main choices, multiple variations, thanks to player choice and how much care we put into their respecrive storylines. Karlach is the odd one out, and we Whine (read: ask and discuss) what would be a good means to amplify the amazingness of this game further and make Karlach, who's so fucking loved by everyone, into a character with a rightful story with depth and pieces to puzzle together, so she too can get ending choices that don't doom her in one way or another.