Originally Posted by NomTheBurritos
Thoughts?

Yeah that's also what I kind of figured. She does want the quiet life (as evident by both the game and Sam's perfect "boring" ending vision), but being a powerhouse of a fighter, a weapon even, has been her life for 10 years now. Arguably more, seeing as she was a fighter before as well, but, you know, with the engine it's a whole other thing. Even in Faerun she falls back on that like a safety net - she's the muscle, she's going to win fights, she's going to square up with a hill giant, she's going to save and/or protect each and every member of your party who finds themselves in trouble. Take that away - it's a huge throw off balance. Especially if complications risk makes her even weaker than she could be had she grown up naturally, for a while. That's a loss of part of an identity (even if an unwanted one), and that's definitely a loss of control (which, feeling like she's in control is obviously important to her). It also leaves her vulnerable should Zariel continue the chase out of spite. It also leaves her less capable of helping her friends in the final fight, despite helping and protecting being her whole thing. It could hurt.

Time to find out who you are when you're not a weapon anymore, Karlach. Would very much fit in with the whole narrative on identity and power/loss of power.


[Linked Image from tarraxahum.neocities.org]