Originally Posted by Rahaya
It did that by being one of the most shallow CRPGs I've seen. 'Mainstream' has never come with more depth or complexity. It has to justify the expense by reaching as broad an audience as possible. So that hope is looking like a money's paw to me.

I am not sure I agree with this assessment but in the end that is subjective. The success of BG3 however is less how it stacks up to older CRPGs and more how it stacks up to other games out now. Comparatively BG3 is a mile deep when you look at Starfield, Elden Ring and other games that are claiming the RPG tag.

Originally Posted by activematx
I’m shocked you guys don’t like the game? What game DO you like then?

It is not about not liking this game, this is an assumption to many people make. Often the people most critical of a game LOVE it, they just see the potential and long for more. |

Take me for example, I am a HUGE DnD fan and an even bigger fan of the Forgotten Realms. I have run campaigns in it using DnD, Pathfinder and Dangerous Journeys over the years because I so love the game world. However I am very critical of the way many games portrait these aspects, I love the games but wish we could have done more. With BG3 a major complaint I have had is I find the whole 5E system to be to loose with translations of race and class. I am a long time Cleric and Paladin player and would have much rather seen a more traditional (2e) styling been implemented. I have been vocal that I feel not leaving in the choice of Deity for Paladins was a mistake that needs to be fixed ASAP, especially since the dialog options appear to still be in the game so an easy fix, turn it back on.

That does not however, mean I am not having a blast playing a Paladin in BG3.