The biggest thing the game needs in a DLC early out is better story line for going dark side. Being evil in the game is like a double punishment. I did the good play through the first play through. Evil the second play through excited to do an evil side play through and I honestly felt like I got the short end of the stick playing the evil side. You cant go full dark side without losing most of the companions or having them hate you. You lose out on tons of gear, there are a couple of small choices that benefit you for being evil and are equal to the good choice most of the time you just get the short straw. Which is the direct opposite reason of why a character would choose to play evil in a large number of cases you need alternate equally cool options to make it as fun to be the bad guy in its own way. Different companions areas with some different gear options to make up for what was lost. Not have most of the companions bail on you and get 0 replacements and be forced to use hirlings. Make some evil options. Yes people will make mods and tools to counter this but there is nothing wrong with that preventing 1 character to not be named from going back to act 1 and killing 1 character in act 1 to stop them both being in the same party is annoying. People have been getting more and more creative to get around this its cool it wasnt intented just fix it and if they want to go crazy far to make it happen fine. There is no way to experience everything in 1 play through. Even doing that as ive done it. But being evil you miss out on a ton of content for 0 return its a drastic punishment and there should be a DLC as the first DLC made to fix that.