The biggest issue for me is that it's tough to navigate and explore when the surroundings are divided into separate screens. Details easily get lost, and it can be disorienting to try and remember where everything is. This can really disrupt the immersion that Baldur's Gate 3 is known for, and it detracts from the overall experience.

My suggestion would be for Larian to consider incorporating an option for a single screen during combat encounters as well as close proximity couch-co op. This could help alleviate the chaos and make the game feel more cohesive and enjoyable. At this rate, its unplayable. I love my CRPG's, my twin absolutely hates them. I bought the game for us yesterday on PS5, and he LOVED IT. Spend 2 hours on his dragonborn, created a background for him and even decided on the style he wanted to play. THE moment he experienced the split screen, it became frustrating. He loved the combat and found it strategically compelling and immersive but I could tell from him question what even was on the screen that it wasn't going well for him.

Would love if they touched this up.

Last edited by Unbedecked; 15/10/23 04:41 PM.