Originally Posted by MarbleNest
I'll do a proper review myself once I fully finish the game, but your post hit many of my grievance points well enough.

Ultimately, I enjoy the game. And while the flaws become more apparent the longer I play - and especially so when I feel both interest in Act 3, but also like I'm forcing myself through it at times - I would still cite it as being probably in my top 5 cRPGs for now, and just like DOS2, I can enjoy it despite the flaws.

But that said, I've always had a complicated outlook on Larian as a studio, and their games as a result. I do feel they vastly improved BG3 since EA, at least - heck, EA turned me off of it entirely, as I only enjoyed it when playing with a friend, but had so many issues with the way it wrote itself and how... not Baldur's Gate it felt. I do at least feel like it can carry the Baldur's Gate name now, even if not perfectly - but as much as I love BG1 and 2, they weren't perfect or entirely well-written start to finish, either.

But, despite being able to enjoy it, and feeling it better carries the franchise' legacy name now, I still ultimately feel the same complex sense of dissatisfaction with it as I do with all Larian games. And I'm going to swear up and down until the cows come home, that Owlcat would have been a much better company to give the D&D license and Baldur's Gate franchise to.

Hopefully I can finish soon, and maybe try to brain a proper review after.
Interestingly, Act 2 and 3 is where I actually got invested in the game more because of how much of Act 1 remained unchanged from EA, but it was mostly exploring the regions there. My run was very dialogue-light because I only had Lae'zel and Shadowheart (and a hireling monk) and my character mostly killed whoever inconvenienced him (that the game allows for such a run is a big plus, if nothing else).

Ultimately, though, this feels like the weakest nu-Larian game for me, because before they have at least been in their element and seemed to have an idea of what the games should end up like (not that it didn't stop them from lots of rewrites of stories very late into development EVERY TIME). I have enjoyed both OS games immensly and find them to be some of the best RPGs out there, but BG3 felt like it underdelivered spectacularly - plus the late shift in marketing which made me question as to what they perceive their target audience to be, and the current circular back-patting regarding how this is the new standard in characterization, romance, player agency, and so on. And once the hype dies, what shall remain?