I believe it hasn't been mentioned before, but there is also the matter of role playing, or immersion. A game is fun if it succeeds in allowing part of yourself to be transferred to your avatar. Then you really feel butterflies in your stomach when you secretly admire a companion. Then you really feel the pain of a maul landing squarely on your skull. You really feel the bitter cold of betrayal. Immersive role playing stimulates the ol' emotions, and that's a good thing. Now would you, in real life, when you encounter an enemy, and you know a fight to the death will ensue, arm yourself with a dagger, or with dual +3 crossbows of mighty mayhem that you also happen to have in your backpack?

So the point is: not optimising yourself on purpose could be considered harmful to role playing.

Last edited by Ikke; 15/10/23 03:57 PM.