@All
Swen (Larian CEO) said specifically that it was their entire design team's and his own thought that players would have zero interest in long cinematics at the end so the endings were wrapped up abruptly. According to Swen, they are absolutely shocked that the community has the opposite reaction to this. But it's that mantra that led to the endings being what they are at present.
Yeah, I heard that line in an interview as well!
What I find funnier is that Larian takes pride in knowing their playerbase, but I mean, judging by this one example, do they really know us?
I personally, would love some type of after ending party (unless ofc you dominated the brain, so no party? or something else in that case? talking to your minions atop the brain perhaps?) a'la DAO's Anora/Alistair coronation where you get to talk to all your companions before proceeding to the ending slides. Also, I would happily watch 30min worth of these awesome cutscenes Larian has created in BG3.
Also, speaking of evil Durge, I can't bring myself to do that run... yet. I will eventually, I know how it ends, but yeah, hoping for some patches along the way maybe. But overall, all endings currently are kind of 'meh'. Could be worse (ME3 worse) and could be waaaaaaaaay better too. We'll see what happens in the future.