This is definitely something that’s come up numerous times both in EA and since release, though I don’t think there’s a specific mega thread smile

I agree that key things that could be done to bring companions to life, and give more of a true party adventure feel, would be better banter, more companion interjections in dialogue, and more companion-to-companion scenes (I’d love it if we could sometimes see them chatting to one another in camp).

In my playthrough, also, loads of the companion banter in acts 2&3 was cut off by a bug with Shadowheart repeatedly complaining about her wound … even after it should have been cured. I’m sure it wouldn’t address all the problems, but a fix to that so we actually get the later act banter when Shadowheart is in the party would certainly help. Not sure if that’s already been done in one of the recent hotfixes and patches, as with one thing and another I’ve not had chance to properly play for weeks.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"