There is difference between making things easier and totally breaking the game. Any good build should make the game easier by default, that's the idea behind making a build, I'm not going to nerf myself. However, when a few items get you to the point, that you could just skip combat, because there is no chance of you ever losing, then the game is badly balanced. A bad balancing kills a main reason for buying the game in the first place, exciting and challenging combat. No challenge no fun.

Last edited by Jones76; 18/10/23 04:39 AM.