Bg3 hasn't much of resting system at all. You don't need to rest very often and it doesn't cost you much if you do. So it's mostly about the camp interactions, but sadly from act 3 on my companions didn't have anything to say anymore and everyone was just standing in their corner.

I liked the well thought through resting mechanics of WotR. Different tasks, risks, limited resting in unsafe areas, ... But even if the purpose of resting is mainly to unfold the social dynamics in the group, I'd like to see more of that especially late game.

Last edited by Staunton; 19/10/23 11:02 AM.

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