Originally Posted by Zentu
I have a weekly game with my wife, nephew and brother. My Nephew has 4 other weekly games with other friends.

This is not a pug experience game but one you play with friends. This is not an MMO or such where you need people to play with, rather you want people to play with. Hence a coop.

Multiplayer is not dead, PUGS might be dying off but with friends it is alive and well.


This is the reasoning that made the last D&D game flop fail. I am saddened that a moderator, and I suppose the developers feel this way. You did not promote or design this game FOR THE BENEFIT OF THE D&D ONLINE GAMER.

You rented an IP and SCORED because you called it Baldurs Gate 3.

Remember Sword Coast Legends????? Same disaster for players because the game population purchased a different game than the publisher built/promoted. And the devs were blind and deaf to the playerbase. How is BG3 experience different for multiplayer?

YOU FORGOT GUILDS.
YOU FORGOT MULTIPLAYER.

YOU BUILT WHAT YOU WANTED TO BUILD, player community be damned and moved onto another game for the most part.

Where are the multiplayer features that the community has asked for FOR YEARS Zentu ???

Where are the multiplayer features that the community is asking for now???

Dont argue with the community that we purchased the WRONG GAME like you just did with the poster your responded too! That's BAD KARMA just like the Sword Coast Legends mods and devs did.

Last edited by Commodore_Tyrs; 20/10/23 05:12 AM.