I've been following the thread for few day now but decided to add my opinion. I don't quite understand the thread and the whole discussion, you guys got entire patch dedicated just for you, what else do you want? Karlach's story is great, it's all about making peace with the inevetable and making best of your remaining life. She gets her revenge on Gortash and now can spend her last moments with you (or whoever she romanced if you're not playing Tav) and it's beautiful, why would you want to dimnish the narration with some last second miracle or whatever? That would take away the impact of the story and cheapen it
What we want is to be able to affect what happens to Karlach. As it stands, you can't. The only choices that truly matter for her story are at the pier -- the very end.
Karlach's questline is incredibly short when compared to the other origin characters -- two fetch quests and a boss fight that you need to do anyway. Meanwhile, the others get entire zones, dedicated bosses, and decently long questlines.
As for her revenge, her speech right after killing Gortash spells out how empty that vengeance was for her. She is at her lowest point at that moment, having realized it's all hopeless, and killing him did nothing.
Her last meaningful moment with you after that is her burning up at the pier. That's not beautiful, it's horrifying. She's seconds away from bursting into flame, and you have to decide if you let her die or if she goes back to the place she so desperately wanted to escape.
Even if you believe that her story is about acceptance, that's not what you do most of the time. You spend most of your time with her hunting for a solution, rather than living it out. Karlach herself doesn't come to terms with her situation until after confronting Gortash.
Stories about acceptance like the Fault in Our Stars don't waste time hoping for a solution, they give the characters closure and quality time with each other before they meet their end. We barely have any quality time with Karlach and any semblance of closure by killing Gortash is rendered meaningless because it changed nothing.
What truly cheapens her story is that it's a tragedy that's forced upon us. We're not even allowed to try and fail to help her. We just watch from the sidelines. Isn't this game supposed to be about choices and weaving your own fate? Where is that for Karlach?
The bigger problem, however, is that none of what's happening to her is believable in a DnD setting. You have to go out of your way to stop any potential solutions from being available. What's the point of the Gondians, the enriched infernal iron, all the magic, gods, and demons? You're not allowed to pursue any of them. How Gale was saved was quite literally an act of god, yet his story wasn't cheapened because of it.
Given how lacking Karlach's content is, it will take more than one patch for her to even feel like an origin character, rather than a secondary recruit. She and Wyll got the short end of the stick.
Except you can change her fate and you can convince her to keep fighting, hell, there's entire cutscene at the end added specifically because players requested it, how do you want even more than that? And we have quite plenty of quality time with Karlach across the acts, obviously it could be more but this is rpg not dating simulator. I can agree that her questline is a bit shorter than some companions but it's still great and nicely ties to the main story with Gortash, makes her feel like a main character, other companions don't have that. As for solutions, well, Dammon tried and failed, we didn't find anything useful with Gortash so yeah, we're kinda out of options. Obviously you can try some gymnastics with DnD mechanics, but with ridiculous options the game offers it would be horrible for the narration because basically everything could be solved with Wish, some divine intervention or whatever so i'm happy Larian sticked to their story. It's a bit similar to the Cyberpunk story, we try many different solutions and fail, that doesn't mean the story isn't rewarding or great. I also don't know why people bring up Wyll constantly, his story is also great so I don't know what more you'd like for him, Halsin for example doesn't have his own dungeon but is still good character
Dammon didn't try, gondians didn't try, Mizora didn't try, Raphael didn't try and so on. Yet again and again and again. This whole thread is about the possibility of fixing her, which was in the game but was removed gods know why. In every corner in act 3 there is a clue, that you will fix her, but you cannot, because the game doesn't allow you to try it. And I don't talk about some dnd resurrection scrolls and similar, but about valid possibilities already implemented in the game.