Originally Posted by Zentu
Originally Posted by Rahaya
Your response was the hassle of pausing. Which is something you need to do in RT as well, as per the initial question was about RT vs RTwP as was mine, not about who felt what way about Turn Based Combat. And as an aside, as I do expect you to answer the actual question, the more considerate, inclusive opinion would be hoping for turn based to be included as an option more regularly going forward instead of forcing it on others because you don't like manually pausing.

Okay so I am not sure I actually understand your question. Are you saying there is a full, none stop RT game using CRPG style with party control? In the various RT games I have played, most RTS or shooter style games, I used pause to step away from the game, never to make actions.
...you were the one that brought Real Time CRPGs into the conversation. So either you were just not talking about CRPGs for half of that sentence randomly, or you were advocating for RTwP CRPGs to remove the pause feature to make them fully Real Time. And you were asked what good removing the pause would do when you can just not use it to keep the game in Real Time. And you said you don't like to have to pause if you get distracted from the game.

My question was trying to figure out what conversation you thought you were having.