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member
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member
Joined: Aug 2023
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After I finished the game for the firs time, it was even before patch 2 and I figured out, that I'm not able to fix her I started to look what did I wrong on the internet and reddit, steam forums and similar we're full of these posts and topics about why Karlach cannot be fixed and first clues about removed content. Many of these threads were locked and deleted and people moved here. The sentiments about Karlach have remained the same. Whenever it's brought up, most people agree on all the points we talked about way back in August. People are still discussing her predicament from time to time. Nothing much has changed, except the frequency. Nicely said.
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Banned
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Banned
Joined: Sep 2023
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And what's your problem now? Like I said anything wrong, as for now im 100% right yet there are people who just wont accept facts
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Banned
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Banned
Joined: Sep 2023
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Well there are still people who can't move on from the ending of game of thrones. Like cool always good to have people talking but you won't change anything
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Bard of Suzail
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Bard of Suzail
Joined: Oct 2020
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I think your point has been made, but your basically repeating yourself. If they want to discuss Karlach please allow them to do so in peace without the need for the naysayer.
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member
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member
Joined: Sep 2023
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Thank you for stepping in, Zentu.
I think it's best if we start ignoring people who don't engage in good faith, like The Red Queen said.
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Bard of Suzail
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Bard of Suzail
Joined: Oct 2020
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Thank you for stepping in, Zentu.
I think it's best if we start ignoring people who don't engage in good faith, like The Red Queen said. This is the counter side to my point. There are always going to be people that will see a thread full of passionate discussion and want to see if they can stir the pot a bit. The temptation to respond in kind is just human nature but for the sake of the thread the best solution is to not reply.
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member
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member
Joined: Jul 2023
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Volunteer Moderator
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Volunteer Moderator
Joined: Feb 2022
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Just building on what Zentu said above, I know we have said in this thread that we expect folk to be willing to let others express dissenting views, but that doesn't mean it's okay for folk to come here and repeatedly challenge the validity of those in this thread expressing theirs. We have also already said that arguing whether or not Larian will actually make changes is off topic: what's at issue here is what people want to happen and they're perfectly entitled to say that however likely or unlikely a change is. And calling other posters idiots is totally out of order.
I'll also say that if folk create an account here and then repetitively and heatedly post in a single thread, long past the point where they've made their views clear, particularly when it descends into just disagreeing with others rather than putting forward a positive case for their own views, then the natural conclusion is that they're a troll. I'd suggest building some good will by contributing to the forum more generally rather than giving the impression that you're only here to disrupt a specific thread.
Conrad Curze and Tinheart will be taking a couple of weeks off, not having heeded earlier warnings.
"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
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apprentice
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apprentice
Joined: Sep 2023
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Thank god, imagine my disappointment when i saw +100 new replies to this thread thinking something exciting was happening, only to discover its just been troll wars here. Hopefully things will go back to the normal, constructive discussion again.
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enthusiast
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enthusiast
Joined: Aug 2023
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Thank you merciful god queen!
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apprentice
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apprentice
Joined: Sep 2023
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Thank you mods, both for giving them a break and trying to warn them. Kole seemed to be really trying to offer legitimate conversation but they just didn't care. Moving back on topic though! I did have an idea for an additional ending that isn't... well exactly what the thread is looking for, but something that I thought would be nice under specific circumstances. So this is specifically in regards to if your Tav becomes mind flayer. See one of my biggest problems is that I constantly flip on whether or not I want Tav to make that sacrifice instead of Orpheus. Even more so is the decision to unalive yourself at the end, as you feel yourself, or how I interpret it as your soul, ebbing away. We've seen very few mindflayers with genuine good personalities like Omeluum (I don't count the emperor as one), and it's not like it's a sustainable existence like being vampire where you can feed while both food and you survive. Not to mention everything around not having a soul. So I often think if my Tav goes this route, they would end themselves.
Problem is, this shatters the promise you can make to Karlach about being there when she dies. Not going to fully reiterate something I already wrote some 10s of pages back, but being there in someone's last moments, very important to me. So my brain thought of a horrible compromise.
Die together.
Very much the same scene that's already set. She's burning up, you know she doesn't want to go to the hells, and you as a mindflayer know you'll only be yourself for so long. Why not go together? Why not share one last hug, give her one last embrace as you both turn to ashes.
Last edited by rdslatez; 22/10/23 02:10 PM.
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enthusiast
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enthusiast
Joined: Aug 2023
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That would be a pretty emotionally touching end, if rather sad. Definately a cool option if implemented. But I am a sucker for a happy ending so im still gonna hope larian prioritizes her fix and staying before anything else
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journeyman
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journeyman
Joined: Aug 2023
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I still think all of this kind of boils down to Upper City and how it was cut. Larian can (and will), of course, always say that every game has cut content and what they did release, was the intended version (saying anything other than that would be a PR disaster). But there's just one little thing. The Community Update #19 - Mechs and the City, from 12th of June, a bit over a month before the game released. It states:
"This weekend, we unveiled the city of Baldur's Gate for the very first time, with a glimpse behind its walls and around its familiar labyrinthine streets. It's been about 20 years since we last had a pint in the Elfsong Tavern or crawled through the sewers beneath the city streets and, as you might have spotted during the PC Gaming Show, many of these locations are back, and many news ones are waiting to be discovered for the first time - giving you a chance to explore the menacing roads of the Outer City, the opulent estates of the Upper City, and the dark alleys and pubs of the Lower City."
Where is this Upper City in the game? I am willing to bet actual money that Karlach's questline would have been featured heavily in that place, but for some reason (technical, performance or similar, most likely) it was cut, and some of the content was hastily plopped down to lower city, cutting the others either short or out of the game altogether. They did move up the release date in order not to compete against Starfield, so maybe something got seriously bugged out just before and they "did all they could" for BG3. Poignant, and fiery.
Maybe they will re-add it in the (most definitely) eventual Definitive/Tadpole/Goty/Whatever edition, maybe they will not. But there will be a definitive edition, as there's absolutely no reason not to. They can make it free, they can make it paid, but they will make it, and they will make a lot of money from it too. And good press as well.
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old hand
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old hand
Joined: Nov 2020
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Technically we do explore two opulent estates in the Upper City - Ramazith's Tower and Cazador's mansion. Sounds suspiciously like marketing speak to me.
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member
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member
Joined: Jul 2023
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Technically we do explore two opulent estates in the Upper City - Ramazith's Tower and Cazador's mansion. Sounds suspiciously like marketing speak to me. Could be yeah. Still sad that all we see from 'upper city' are the insides of estates. What's weirder for me is the way we enter Cazador's palace as obviously the main gate to it is after the Upper City gate. I don't know if it's just me but I feel like the upper part of map has a whole lot of nothingness (more than the left and bottom parts of map) and gives me the feeling there was supposed to be another part of city but got blacked out/cut. Basically the map, if you press and move it around, there's just so much blackness. Or maybe i'm just reading too much into it haha.
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member
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member
Joined: Aug 2023
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H I still think all of this kind of boils down to Upper City and how it was cut. Larian can (and will), of course, always say that every game has cut content and what they did release, was the intended version (saying anything other than that would be a PR disaster). But there's just one little thing. The Community Update #19 - Mechs and the City, from 12th of June, a bit over a month before the game released. It states:
"This weekend, we unveiled the city of Baldur's Gate for the very first time, with a glimpse behind its walls and around its familiar labyrinthine streets. It's been about 20 years since we last had a pint in the Elfsong Tavern or crawled through the sewers beneath the city streets and, as you might have spotted during the PC Gaming Show, many of these locations are back, and many news ones are waiting to be discovered for the first time - giving you a chance to explore the menacing roads of the Outer City, the opulent estates of the Upper City, and the dark alleys and pubs of the Lower City."
Where is this Upper City in the game? I am willing to bet actual money that Karlach's questline would have been featured heavily in that place, but for some reason (technical, performance or similar, most likely) it was cut, and some of the content was hastily plopped down to lower city, cutting the others either short or out of the game altogether. They did move up the release date in order not to compete against Starfield, so maybe something got seriously bugged out just before and they "did all they could" for BG3. Poignant, and fiery.
Maybe they will re-add it in the (most definitely) eventual Definitive/Tadpole/Goty/Whatever edition, maybe they will not. But there will be a definitive edition, as there's absolutely no reason not to. They can make it free, they can make it paid, but they will make it, and they will make a lot of money from it too. And good press as well. Yeah, imagine how much content to Karlachs quest isn't in the game, when Avernus (location basicaly dedicated to her) and upper city, where according datamined content (if it is true) her quest should really end with gondians. Maybe then the quest log can be really compared to other origin characters. I rememeber very well during my first playthourgh (I didn't know how the game will end or about this removed content) that I was basically not able to find doors to Casador mansion and then I figured out , that I had to go through ramparts, which felt very supsicious. After I saw removed content, it made much more sence.
Last edited by Rae; 22/10/23 03:20 PM.
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enthusiast
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enthusiast
Joined: Aug 2023
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Based on larians track record for DE, feedback and running themselves broke prior to almost every game release (which ends up being released with bugs or issues) The chances of a DE edition is high, id even go so far as to say the chances of uppercity being added to the DE is high as it would tie in to almost every issue most ppl have with act 3.
Bg3 is their biggest cashcow game theyve ever made.
I think i said much earlier in the thread near mid sept their rough number for toal sales (bear in mind including the early access sales) was near half a BILLION .
Their lead designer actually *backtracked* on an earlier statment of absolutely no dlcs. They KNOW continued content will rack in profit for them. We just dont know 100% if they will do it cause larian keeps that stuff private til its a week before launch lol
But my hopes purely rest on larian seeming like a company that will see thst much extra influx of funds and will actively funnel some of that extra into a more beefed up and expanded DE as a thank you* to their supporters. I coukd be wrong but we really wont know til honestly next summer. Cause a year or so seems to be the standard for there DE releases after launch
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member
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member
Joined: Aug 2023
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Technically we do explore two opulent estates in the Upper City - Ramazith's Tower and Cazador's mansion. Sounds suspiciously like marketing speak to me. Could be yeah. Still sad that all we see from 'upper city' are the insides of estates. What's weirder for me is the way we enter Cazador's palace as obviously the main gate to it is after the Upper City gate. I don't know if it's just me but I feel like the upper part of map has a whole lot of nothingness (more than the left and bottom parts of map) and gives me the feeling there was supposed to be another part of city but got blacked out/cut. Basically the map, if you press and move it around, there's just so much blackness. Or maybe i'm just reading too much into it haha. Exactly the same And another thing is that you can even click on the Upper city enter, but Emperor tells you don't go there or something like that. I was 100% sure that It will allows me enter later.
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member
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member
Joined: Aug 2023
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Thank you mods, both for giving them a break and trying to warn them. Kole seemed to be really trying to offer legitimate conversation but they just didn't care. Moving back on topic though! I did have an idea for an additional ending that isn't... well exactly what the thread is looking for, but something that I thought would be nice under specific circumstances. So this is specifically in regards to if your Tav becomes mind flayer. See one of my biggest problems is that I constantly flip on whether or not I want Tav to make that sacrifice instead of Orpheus. Even more so is the decision to unalive yourself at the end, as you feel yourself, or how I interpret it as your soul, ebbing away. We've seen very few mindflayers with genuine good personalities like Omeluum (I don't count the emperor as one), and it's not like it's a sustainable existence like being vampire where you can feed while both food and you survive. Not to mention everything around not having a soul. So I often think if my Tav goes this route, they would end themselves.
Problem is, this shatters the promise you can make to Karlach about being there when she dies. Not going to fully reiterate something I already wrote some 10s of pages back, but being there in someone's last moments, very important to me. So my brain thought of a horrible compromise.
Die together.
Very much the same scene that's already set. She's burning up, you know she doesn't want to go to the hells, and you as a mindflayer know you'll only be yourself for so long. Why not go together? Why not share one last hug, give her one last embrace as you both turn to ashes. Not spoiling the main part of your, uh, spoiler, but as far as the "die together" option goes - honestly, I could even take that with a Tav who didn't go the route you're describing. Like I'll be lying if I say I didn't have a rogue thought or two about hugging her at the last possible moment and going together. If there was an actual option for that? ...I might've. Does not fix the, uh, everything we've been pointing out in regards to her quest and endings, and a happy-ish option is obviously preferable, but if we're doing tragedy... Go full Romeo & Juliet on that ish :") Speaking of mindflayers, looked at illithid Karlach on YouTube the other day and hearing her voice that calm and monotone destroyed me. Sam did an amazing job as always, but also WHOMST the hell listens to that and says "Ah yes, that's Karlach, she's in there, it's all good"?! Brrr
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journeyman
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journeyman
Joined: Aug 2023
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Yeah, at this point I'd be shocked if there *isn't* a Definitive Edition, based on Larian's history. Though my perception is likely being shaped by the fact that I really want one, of course. Partially to tie up some of the loose ends in the story like Karlach's story ending with a whimper in a very unsatisfying way, and part of it just for the sake of improving some basic quality of life stuff. (there's a *reason* I'm playing the game with around 7 different UI mods, for instance). I genuinely love BG3, but there's parts of it that could absolutely use some polish. I guess we'll find out some time next year, if history is any guide.
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