Originally Posted by ladydub
Originally Posted by Buba68
Originally Posted by Imryll
I'd very much like another D&D game from Larian, but I'd rather it weren't a continuation of BG3, but a new story with a level 1 PC.
This. DnD, like all RPGs, falls apart at higher levels as the protagonists are half gods by then. I loved BG1, barely got through BG2, and dropped the BG2 expansions for this reason.

Why do games fall apart just by PCs being high level?

THE BEST DnD RPGs were high level adventures - BG2, NWN:Hordes of the Underdark, and ofc the flawless NWN2: Mask of the Betrayer.

If anything, i think Larian went way overboard with what we’re dealing with as level 10-12 - gods, their chosen, Giga nether brains, interplanar war, githyanki rebellion, high level devils, undead dragons etc. Should have saved some of those themes for high level expansion.

Larian went all out, chances are we won’t be seeing any continuation for BG3, definitive edition is our best bet.

But i do hope Larian learned their lessons with DnD and will indeed continue making DnD RPGs.


You are right, as it is Larian didn't really manage balance in this game as much as I would have liked. You have 5th level characters killing a CR 26 Adamantine Golem out of the gate, and while it relies somewhat on a gimmick it also heavily nerfs the capabilities of that creature, like its ability to basically punt you into the Lava or useing it's stomp ability do 4d10 damage to everyone around it. They also nerf it's AC, make it vulnerable to bludgeoning weapons, take away it's immunity to non-adamantine and non magical weapons.


They do the same with Adult Red Dragons - they are CR 17 creatures - they can fly and attack us from the air - not in Bg3. Here they are nerfed to shit.

I would honestly love a proper difficulty setting with core rules and creatures with abilities RAW.


Blackheifer