Originally Posted by celestielf
Originally Posted by Dext. Paladin
I would prefer ending slides but that was never the norm outside Obsidian's RPG.

I agree with the consensus, I think everyone would fine-ish with non-happy ending but at least they be given closure for each major choices they made especially with companion.

I hope Larian continues to improve the ending, be it ending slides, better implementation of short narrative ending etc.

Ending slides were also the norm for BG2: Throne of Bhaal and later Bioware titles like the Dragon Age games. They aren't really that unusual for crpgs, for good reason. The Pathfinder crpgs use them too.

Norm.

As in it's the standard in Roleplaying Games.

BG2 has companion slide. The ending itself is just narration of basically "you are a legend now". There is no slide in BG1, Icewind Dale 1 & 2, Planescape Torment (you know, the rest of Infinity Engine games).

Modern cRPG like Pathfinder inspired of what perceived to be norm (when it actually only happen in select few games and mostly if not all Obsidian's developed games) (and mostly Fallout). Also their ending mostly about companion, like it was in BG2.

Pillars of Eternity 1 & 2 are Obsidian games, of course it has slides.

I haven't finished Solasta and Black Geyser so I don't know if either of those has it.

So, you know, it kinda hard to see how it is a norm when it isn't.

Not that I don't want it, far from it, I want ending slides ala Obsidian in BG3 ending.


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