Originally Posted by ka1man
I've just finished Act II and before making my way to Baldur's Gate I thought I'd see if my romance might progress a bit and went to sleep in camp. That's when a certain bear cub came looking for food. I'm pretty sure that was supposed to happen in Act I. And I'm suddenly worried that maybe I did not rest enough to get to see all the things that play out between companions, and will not before the game concludes.

Therefore my question: how many long rests per Act do people take?

Given the sheer endless supply of camp supplies, I assume the game is geared towards many long rests, and possibly has plenty content to make every rest interesting. Is that so, or are there other factors at play when it comes to certain events happening either sooner or later?

Since I've been playing over a long period, it's hard to tell for sure, but I guess I must have taken somewhere around a dozen long rests in total. That felt adequate at the time (even though some encounters might have been easier if I could have gone all in with the spells), but now I feel like I should have called it a day a bit more often.

Save before swapping over to next chapter and do a series of long rests to trigger them. I did this before second chapter and ran into 3? if I remember correctly that I didn't see.