Originally Posted by Kneecap
[quote=tarraxahum]
Look, I've written a couple of shipped games, and there is no way that would not have been discussed during writer/narrative meetings. The only logical explanation is that something major was cut late in the development and stuff was already locked in, forcing the writers to compromise. I am quite sure they're frustrated how this all turned out, but it is, for the most part, out of their hands. I just don't know why they did not remove the dangling threads and plot points that would indicate there's a way to fix it. They added more infernal iron, which makes absolutely no sense, unless it's just set dressing.

But if this was truly what they intended from the beginning, I have no words.

Thank you for this comment.

I do mean that, so take a moment to bask. This type of insight is very reassuring to those of us who don’t work in the industry.

And if your assessment is accurate - and there’s no reason to doubt it - then I still have hope that, down the line, we might get that hoped for “save Karlach for real” DLC many fans are pining for.


#JusticeForKarlach