As for the character origin, the dark urge has a fully customisable appearance and its own story.
Personally I much prefer custom origin because I want to be able to come up with a backstory myself, but I see how for some people it may seem lacking.
Yes, I'm looking into the Dark Urge and it will probably be my next character. Although as much as I loved Baldur's Gate 2 I was hoping we'll move on from the whole children of Bhaal theme.
As for coming up with a backstory myself I agree and if I could come up with one here and make it fit into the world somehow that would be great but unfortunately we don't even have the option to write it down in the game as we had in Baldur's Gate, Icewind Dale and other D&D games. My fantasy for my first character was to be a Half-Orc Eldritch Knight, born out of a marriage of one of the sons of the Orc king of the Dark Arrows and the daughter of a wealthy trader from Silverymoon. His martial part comes from his Orcish blood while his magic comes from his mother who was also a Wizard and made sure he gets a good education in Silverymoon.
Well, that fantasy was crushed fast with the [Baldurian] tag in game. Combine it with the fact that all the custom male voices in character creation sound like Larry from accounting and it made my Half-Orc unplayable.
If they're going to make custom characters an empty shell then at least make it a completely empty shell, don't add tags that disable custom backstories.
Why would I want to play Wyll?
Well, for Wyll the answer would be the ability to interact with his patron. Something no other Warlock in the game can't do. I'm not asking for much, maybe two quests unique to Warlock where we interact with a Archfey or Cthulhu. It doesn't have to be a long quest line. Same for other classes, just a few quests to add unique flavor to them and maybe a extra cutscreen at the end depending on choices made.
@TP : Did you get as far as the druid grove ? In my second playthrough as a drow I get plenty remarks concerning my origin, on first meeting different people at the grove. (Zevlor, Nettie, Kargha all comment on my race, in different ways.)
After the first acquaintce is made , my race is no longer an issue, but there are some Drow specific reactions during conversation. Not major story-altering options of course, but I get reminded of my race regularly.
Yes, I did. And other than someone calling me half-breed if I remember the insult correctly the game played out exactly the same as it did for my Half-Orc. This again wouldn't be hard to fix. Maybe make Nettie refuse Drows and Half-Drows as soon as they enter, it wouldn't chance much storywise since
she can't cure you anyway
but it would add flavor to our character. Maybe even deny entry to the inner circle to such characters until they rescue the druid, we'd still get multiple options to finish Act 1 but with a different experience than playing other races.