Originally Posted by Michieltjuhh
I like the addition of romance to RPGs. It ups the stakes. You're not just going through the story for your own sake anymore, you're doing it for your sakes together. You also start caring more for that person since there's something more at the end of the tunnel. It's no longer just 'we work together because of circumstances'; you're fighting together for more now. Until they out of the blue tell you they don't believe in relationships and dump you at the end of the game, and you feel miserable because it all led up to that. Which is exactly what happens with Halsi.
Yes, a romantic option in RPG gives you something like a stimulation to go on, go further. Humans are social animals, after all and many of us want to love and be loved (even by fictional characters).