Hey hey modders

I'm seeking guidance on how to mod cleric's spell list.

My goal in mind is to expand the basic cleric spell list - the list that is available to every Domain.

However, for the life of me, I cannot figure out what I'm doing wrong.

Below is something I wrote after hours of figuring out how it might work.
I also want to want to mention that it's the first time I'm trying to make a mod, and I made this based on mods that add spells to Sorcerer and Bard spell lists

The modd is supposed to be adding listed spells to their respective circles
- Ray of Frost
- Armour of Aghatys, Ice Knife
- Darkness, Misty Step, Moonbeam
- Warden of Vitality, Grant Flight
- Ice Storm, Fire/Cold shield
- Cone of cold
- Wall of Ice, Freezing Sphere

I know the mod works...somewhat. Ray of Frost is listed as a cantrip option, but the spells are not
I am not sure what else is missing there. I've tried to add "Cleric scroll spell" node, and add the spells there too, but it didnt work. Same with similar nodes for each domain

Please share your insight with me how base Cleric spells can be modded
I thought its gonna be a walk in the park but its not galeworried

Quote
<?xml version="1.0" encoding="UTF-8"?>
<save>
<version major="4" minor="0" revision="9" build="329"/>
<region id="SpellLists">
<node id="root">
<children>
<node id="SpellList">
<attribute id="Comment" type="LSString" value="Cleric cantrips (Wisdom)"/>
<attribute id="Spells" type="LSString" value="Shout_Thaumaturgy;Target_SacredFlame;Target_Guidance;Target_Resistance;Target_Light;Shout_BladeWard;Shout_ProduceFlame;Projectile_RayOfFrost"/>
<attribute id="UUID" type="guid" value="2f43a103-5bf1-4534-b14f-663decc0c525"/>
</node>
<node id="SpellList">
<attribute id="Comment" type="LSString" value="Cleric SLevel 1"/>
<attribute id="Spells" type="LSString" value="Shout_ArmorOfAgathys;Target_CureWounds;Projectile_GuidingBolt;Target_HealingWord;Target_InflictWounds;Target_ShieldOfFaith;Target_Bane;Target_Bless;Target_Command_Container;Target_CreateDestroyWater;Projectile_IceKnife;Target_ProtectionFromEvilAndGood;Target_Sanctuary"/>
<attribute id="UUID" type="guid" value="269d1a3b-eed8-4131-8901-a562238f5289"/>
</node>
<node id="SpellList">
<attribute id="Comment" type="LSString" value="Cleric SLevel 2"/>
<attribute id="Spells" type="LSString" value="Target_Darkness;Shout_Aid;Target_Blindness;Target_CalmEmotions;Target_EnhanceAbility;Target_HoldPerson;Target_LesserRestoration;Target_MistyStep;Target_Moonbeam;Shout_PrayerOfHealing;Target_ProtectionFromPoison;Target_Silence;Target_SpiritualWeapon;Target_WardingBond"/>
<attribute id="UUID" type="guid" value="2968a3e6-6c8a-4c2e-882a-ad295a2ad8ac"/>
</node>
<node id="SpellList">
<attribute id="Comment" type="LSString" value="Cleric SLevel 3"/>
<attribute id="Spells" type="LSString" value="Target_AnimateDead;Shout_BeaconOfHope;Target_BestowCurse;Target_Daylight_Container;Target_FeignDeath;Target_GlyphOfWarding;Shout_HealingWord_Mass;Target_ProtectionFromEnergy;Target_RemoveCurse;Teleportation_Revivify;Target_SpeakWithDead;Shout_SpiritGuardians;Shout_AuraOfVitality;Target_Fly"/>
<attribute id="UUID" type="guid" value="21be0992-499f-4c7a-a77a-4430085e947a"/>
</node>
<node id="SpellList">
<attribute id="Comment" type="LSString" value="Cleric SLevel 4"/>
<attribute id="Spells" type="LSString" value="Target_Banishment;Target_DeathWard;Target_FreedomOfMovement;Target_GuardianOfFaith;Target_IceStorm;Shout_FireShield"/>
<attribute id="UUID" type="guid" value="37e9b20b-5fd1-45c5-b1c5-159c42397c83"/>
</node>
<node id="SpellList">
<attribute id="Comment" type="LSString" value="Cleric SLevel 5"/>
<attribute id="Spells" type="LSString" value="Zone_ConeOfCold;Target_Contagion;Shout_DispelEvilAndGood;Target_FlameStrike;Target_GreaterRestoration;Target_InsectPlague;Target_CureWounds_Mass;Target_PlanarBinding"/>
<attribute id="UUID" type="guid" value="b73aeea5-1ff9-4cac-b61d-b5aa6dfe31c2"/>
</node>
<node id="SpellList">
<attribute id="Comment" type="LSString" value="Cleric SLevel 6"/>
<attribute id="Spells" type="LSString" value="Wall_BladeBarrier;Target_CreateUndead;Target_Harm;Target_Heal;Shout_HeroesFeast;Target_PlanarAlly_Container;Wall_WallOfIce;Target_FreezingSphere"/>
<attribute id="UUID" type="guid" value="f8ba7b05-1237-4eaa-97fa-1d3623d5862b"/>
</node>
</children>
</node>
</region>
</save>