Originally Posted by Warlocke
By model all I meant was high budget CRPG. Nobody else tries to make these, and even BioWare has been moving away from them. Larian showed studio execs that these can be highly profitable, making them seem less risky.
Okay, fair enough. I still do not want developers to waste (yes, my subjective view) resources on such things as high-end graphics, cinematics, and full voice-acting, but I can certainly understand their draw for other people.