I agree that if full voice acting and mocap became the norm it would be bad for cRPGs - major movie studios made the move towards go big or go home a while back and it's meant that we get fewer good sci fi and fantasy movies. We either stunning spectacles like Dune or we get nothing. We small indie productions and we have big budget one but the middle of that continuum has gone away. That could happen to cRPGs
I think that they are pretty much the norm now, at least as far as AAA games are concerned. Its fine as long as its well done with a big budget and good actors (like BG3) but I'd like to see more AA or A devs lean in on text and good writing rather than voice.
PoE 3 probably shouldn't be a AAA title, so maybe there is some hope for those of us who did like it. I doubt that Microsoft will veto any (relatively) low budget games as long as games like Avowed and Outer Worlds 2 deliver (although if I'm being honest, I didn't much care for Outer Worlds 1).