Actually I am fine with this, @fylimar, except for that my point was that without the cRPG being a D&D-based game, it won't be a huge sales success no matter how big of a budget it has. And I thing studios like Bioware and Obsidian understand exactly this point which is why they've thus far been loathe to devote that level of budgeting for a cRPG. I don't blame them for that at all. Even when they call a cRPG a AAA game, as inXile is doing with its recently-revealed steampunk cRPG, the resources being used to develop that game are a tiny fraction of what Larian expended on BG3. With the kind of money Larian has poured into BG3, most studios (correctly) would insist the game needs to be mainstream enough to sell in the tens of millions. And that kind of mainstreaming of a cRPG can happen only if it is tied to a very well-established and already highly popular franchise (i.e. D&D).
Oh, I see. Yes, of course, D&D helped with the popularity, but I do hope, that it might stir people towards the genre in general and changes studios views on crpgs.